Over the course of six months, 40 students completed this complete overhaul mod for Unreal Tournament III. The setting of the mod is a Victorian Era city with a steampunk twist.
I spent the first 3 months as a level designer making numerous blockouts for playtesting to nail down gameplay. I'd make a new blockout for our weekly playtests and then took the feedback everyone gave and either adjusted the current blockout or made one from scratch that implemented the suggestions.
For the last 3 months I was the environment art lead as well as the level artist. I was in charge of directing the asset creation of roughly 15 environment artists and making sure the game had a cohesive look and feel.
I was also in charge of taking all those assets and creating this large cityscape level in the span of roughly two months. Although I had a lot of technical headaches and allnighters, I managed to put together the level you see below with the art created by the Game Wizards team. |